
This link is for Skyrim SE ( Special Edition). Once you’re ready, download & install Project New Reign – Nemesis PCEA from Nexus. You just need to download appropriate mods between them. It’s the same for LE ( Legendary Edition).

It opens in new tab so go ahead and click it. If you don’t know how to mod Skyrim, check out my beginner’s guide to modding Skyrim SE ( Special Edition).

The first thing you need to know is how to mod Skyrim ( LE or SE) with Mod Organizer 2 ( MO2). I know it can look confusing at first but it’s really not, I’ll explain as simple as possible. Nemesis is very easy to use if you follow these steps I’m about to show you ( or watch the video for a full demonstration). This is the successor to the older FNIS, which is now going into its well deserved retirement. There’s a new animation engine out there and it’s called Nemesis. well most of them.Playing Skyrim with new & custom NPC animations can be very refreshing. Combat is both fun and fair, plus gone are the horrible horrible Bethesda animations. Phew, hopefully someone finds this list helpful. Now your attacks hit multiple enemies that are in front of you to make combat against groups a lot more tolerable. Incredibly smooth 1handed attack animations. Incredibly smooth 2handed attack animation, inspired by Mortal Shell. Using double jump when a weapon or magic is unsheathed actives a mid air attack. Now your character will have a relaxed stance when the weapon is unsheathed but not in combat and a ready stance when combat is active. Smooth Combat Non Combat Animation System. MUST HAVEĪttacks now cause enemies to flinch, doesn't disrupt their attack but just gives that much needed visual feedback that you're actually hitting something.Īnother mod that gives more feedback that you're actually hitting something.Ĭhanges the animation played when jumping depending on whether your in light or heavy armor.Ĭhanges the movement to be a bit more fluid, character leans when in motion similar to CGO.Īll 3 give beautiful animations for walking, running and sprinting.

MUST HAVE.īecause getting bombarded with attacks before you can get off the floor just isn't fun. Now you and humanoid enemies have forward momentum when attacking and telegraph attacks alot better than vanilla. MUST HAVEĪn attack commitment framework that gives combat a similar flow to the soulsborne games.

Saw a few posts asking about combat animations and whatnot and decided to throw some of the mods I currently use in the hat.Ī framework required for some of the better animation mods of today.
